The Who Goes First? project hit 12.5 hours a few days ago which means it is time for a status report! The primary mechanics and flow are all completed and I have even had a few chances to try it out on some board gaming friends of mine. They had some minor feedback but all-in-all it looks to be something that isn’t insulting to the world at large.
It might look a little strange on an upright monitor since it is designed to be flat on a table with people sitting all around it, but you get the gist. The two major items left are a start screen (at least abstractly speaking) and audio. After that, the whole thing feels aesthetic flat so I’ll move on to trying to add some depth with the background and possible the foreground’s visual assets.
Construct2, by the way, is great! I feel like I have only scratched the surface on how to properly work within the tool. I’m sure I’m not doing state management in a reasonable way, but I must doing it partially alright since I’m not hating life this far into using it.
Lastly, I spent a little time exporting the project to HTML5, Window 8, and Windows Phone 8 without much trouble. The next stop will be Android, Amazon, and…iOS, which I only preface with ellipsis because there are a bazillion (okay, four) different ways to get a Construct2 project onto Apple products. Also, not having an Apple product makes evaluating them difficult.
Next update should (hopefully) be a release!